By Amy Vale
Mobile devices have revolutionized the way consumers find,
absorb and share information via technology and, as a result, forever created a
world of mobile-first consumers. These mobile-first users are increasingly
accessing their favorite entertainment on-the-go – be it live video streaming
of films/television shows or music. For the most part, mobile is proving itself
to be a much more disruptive consumer revolution than the Internet. Smartphone
and tablet sales worldwide are going fast and hard; tablet shipments will
surpass PCs in 2013. But monetization strategies just haven’t been as strong
thus far to close the gap on that $20 billion monetization opportunity Mary
Meeker discussed back in 2012.
Recently, Cisco’sVisual Networking Index (VNI) Forecast revealed some interesting global
mobile data traffic predictions and growth trends. The report found that
streaming video accounted for 51 percent of mobile traffic in 2012. These
statistics suggest that mobile traffic will increase to two thirds share by
2017, making mobile video and other entertainment sites a huge portion of
mobile users’ lives. The media consumption is clearly there. So what can
entertainment publishers and app developers do to develop sound mobile
monetization strategies?
Take a Cue from the
In-App Experience
Don’t forget what matters to consumers when they’re
browsing, swiping, clicking and tapping through mobile entertainment sites and
apps; they want to be entertained, amused and delighted. So why wouldn’t
entertainment publishers and app developers incorporate the same type of content
into the ads delivered within those sites and apps? That means looking at the
data and traffic being generated from these sites and apps to understand what
types of ad formats resonate best with users, what times of day and location
generate highest engagement and interaction rates, mobile purchases resulting
from ads, and other similar data. One smart way to do this is to match the ad
experience to the overall user experience of your app or mobile site.
Monetize with
Subscriptions
According to JuniperResearch, global mobile entertainment revenue will grow about 80 percent
from $36 billion in 2011 to $65 billion by 2016. That leaves a big door open
for mobile entertainment publishers and app developers to monetize via pad
subscriptions. Just look at what Nokia is doing. Earlier this year, they
announced plans to launch a subscription service upgrade to its free music
streaming service in the first quarter of this year. For just £3.99 each
month, users will be able to upgrade to a paid-for monthly subscription that
lets them download unlimited music mixes, which can also be played offline
(think of in-transit times on trains/planes when there is no Internet connection
available). Nokia’s Vice President for Entertainment, Jyrki Rosenberg, was
quoted in Mobile Entertainment: “By removing barriers like adverts and
sign-ins, Nokia Music makes it easy for users to discover and enjoy music on
the go. Nokia Music+ now provides increased control over the listening
experience at half the cost of many third party services.” For mobile
entertainment publishers and app developers, subscriptions are clearly a smart
and effective way to monetize.
Leverage
Multiple Screens
On a daily basis, nearly 39 percent of smartphone users are
on their devices while watching TV, according to a new report from BIIntelligence. That number is even higher with the younger, more engaged
millennial audience of 18-24 year olds, with 80 percent saying they multi-task
and perform a variety of activities on their mobile devices and TV
simultaneously. Clearly, mobile entertainment app developers and publishers
should tailor their monetization strategies to increase traffic, click-through
rates, downloads, social shares and ROI/revenue across multiple screens. For
example, cable giant Viacom and social TV company Zeebox have partnered to let advertisers
show both TV commercials and digital ads simultaneously thanks to its newly
launched automated advertising platform called SpotSynch. Here’s how it works:
SpotSynch allows companies to include an advertisement within the app at the
exact same time a commercial airs on TV. The result is simple – more
personalized and interactive ads. And that means more eyeballs, more clicks,
more downloads, more social shares, and ultimately, more revenue for publishers
and app developers.
Though it’s a new product, it will be interesting to see how
Zeebox’s engagement shortcut affects advertisers’ ROI.
Rental Revenue Has
Benefits Too
While subscriptions are great, some users may want a less
committed relationship with their entertainment app or mobile site. Another
option would be offering users the chance to download or rent their
entertainment content right in the app. Allowing users to easily buy songs,
films, or TV shows within the app or mobile site interface keeps them engaged
and clicking. One app that plans to capitalize on the digital rental market is
Yeah!, an AMCNetwork project unveiled at SXSW last week. One of
the really innovative things about the rent vs. purchase monetization model
here is that each rental includes exclusive interviews, trivia, and quizzes. By
providing several layers of entertainment within each in-app download, Yeah!
offers something Netflix and other streaming services don’t.
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