Monday, March 25, 2013


Mobile Gaming Helps Publishers Level Up Their Monetization Strategies
By Tim Cronin
Mobile games have long been the most popular form of app downloads, and the nature of gaming means that engagement for these apps is incredibly high. A recent survey found that 86 percent of iPhone owners play mobile games and 76 percent of Android owners log time in the popular apps. With so many active users, mobile gaming is only set to grow. In fact, eMarketer estimates there will be 141.2 million mobile gamers in the US by 2014. This is the perfect time for app developers and publishers to take advantage of the increased interest in the mobile gaming platform and its unique ability to engage mobile users. We have outlined a few important things to keep in mind when it comes to monetizing your mobile games.

Research Your Demographics
The Game DevelopersConference recently found that 53 percent of game developers were working on independent projects, eschewing the big publishers and taking advantage of accessible mobile development platforms. With this independent game trend, these new app developers need to keep in mind what types of users they will be targeting with their games. Are they building the game primarily for iOS or even more specifically the iPad? Will they be releasing the game on Android? What is the target age group for your game, or even gender group? Does your targeted audience prefer to pay for their games and go ad-free, or do they prefer to pay up-front for their downloads? Knowing these key things will help app developers hone their game for the users they want the most, and it will help them entice the right advertisers for their game if they opt for an ad-supported model.

Use Ads That Work
If game developers decide to go for an ad-supported model, it is important to choose an advertising strategy that works best for game apps. Banner ads, for instance, could block important areas of the game play area and possibly create accidental clicks. However, one ad model that fits naturally with games is interstitial ads. Interstitial ads can be intrusive on other apps, but by placing them at a natural break like after a user beats a level, interstitial ads fit more seamlessly into the game. Because they come at pauses in game play, interstitial ads can also show higher click-through rates and increase conversions.

Sell Virtual Goods
One of the newer trends in mobile gaming is monetizing by selling virtual goods. This freemium model works well for users who want to download games for free, but many are willing to pay for credits or items to help them in the game. Selling upgrades and goods also means game developers can monetize more than once from the same user. eMarketer expects these in-app purchases to surpass downloads as the highest generating revenue for mobile games, and developers who take advantage of this rapid growth now could see huge benefits in the future.

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